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Project
MARVEL SNAP SEASON 10
Type
Seasonal Key Art / Marketing, Social & In-Game Assets
Role
Lead Designer & Key Art Creator
Year
2022
Creative Directior
Nathan Lewis
About
MARVEL SNAP is a fast-paced collectible card game with innovative mechanics that has won multiple “Game of the Year” awards. As Lead Designer at Super League, I collaborated with Marvel and Second Dinner to develop seasonal visual campaigns for the game’s first two years.
For Season 10, I designed the official key art—featured in press releases and promotional campaigns—and led a team responsible for producing the full suite of seasonal assets. This included in-game visuals, social media content, and online creative, delivered on a monthly cycle. Across two years, I helped shape how players experienced each new season, ensuring every launch felt fresh, cohesive, and true to Marvel’s universe.
Project
MARVEL SNAP SEASON 10
Type
Key Art Design, Social & In-Game Asset Creation
Role
Lead Designer & Key Art Creator
Year
2023
Creative Directior
Art Directior
Jim Fesante
Nathan Kayser
About
Super League is a full-service production house that excels in creating engaging content, with a particular focus in the gaming space, and it's digital audience across all the latest social platforms.
As they were approaching 2025, they asked for a set of logo proposals. My Logo proposal was selected out of all the options. This led to me working with the Creative Director and Art Director of Super League to develop a complete, high quality rebrand.
This includes, Brand identity, style guide (internal & External), Website & Print.



"MARVEL SNAP unleashes the complete MARVEL multiverse into a fast-paced, adrenaline-pumping, strategic, card battler.
Assemble your team from a limitless dream roster of heroes and villains, collect endless styles of card backs, and experience superpowered play—all in just three minutes."



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