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Project

MARVEL SNAP SEASON 17

Type

Key Art Design, Social & In-Game Asset Creation

Role

Lead Designer & Key Art Creator

Year

2023

Creative Directior

Nathan Kayser

Art Directior

Jim Fesante

About

MARVEL SNAP is a fast-paced collectible card game with innovative mechanics that has won multiple “Game of the Year” awards. As Lead Designer at Super League, I collaborated with Marvel and Second Dinner to develop seasonal visual campaigns for the game’s first two years.


For Season 17, I designed the official key art—featured in press releases and promotional campaigns—and led a team responsible for producing the full suite of seasonal assets. This included in-game visuals, social media content, and online creative, delivered on a monthly cycle. Across two years, I helped shape how players experienced each new season, ensuring every launch felt fresh, cohesive, and true to Marvel’s universe.

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"MARVEL SNAP unleashes the complete MARVEL multiverse into a fast-paced, adrenaline-pumping, strategic, card battler.

Assemble your team from a limitless dream roster of heroes and villains, collect endless styles of card backs, and experience superpowered play—all in just three minutes."
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